Game Design Essentials : game design origins, gameplay styles, action games, core game design concepts, visual design, detailed development of visuals, 3d models, painting 2d-3d images, navigation and interfaces, designing levels and the game design document, adding gameplay, sound, job descriptions, game tracking and legal issues, distribution and marketing, micro transactions, social games, mobile, the essentials and beyond, breaking down music types, hub and spoke design, gui and hud, interface design, clickable items, functionality of the interface, developing concept art, compiling the game doc, creating game lore, designing props, understanding cinematics and cutscenes, side scrolling.